*恭喜浙江省农业科学院俞老师在SCI期刊 Environmental Science and Pollution Research(IF:2.914)上成功发表
*恭喜西安理工大学张老师,环境水利专业,文章成功发表在SCI期刊Environmental Science and Pollution Research上,IF2.914
*恭喜山东交通学院谢老师在SCI期刊APPLIED SURFACE SCIENCE(IF5.15)上成功发表
*恭喜华中科技大学黄老师在SCI期刊 ACS Applied Materials & Interfaces(IF8.456)上成功发表
*恭喜中南大学湘雅医院黄医生在Frontiers in Oncology(IF 4.137)上成功发表
*恭喜复旦大学辛博士在SCI期刊 FEBS LETTERS(IF2.675)上成功发表
*恭喜中南大学陈博士在THIN-WALLED STRUCTURESSCI期刊(IF3.488)上成功发表
*恭喜湖南工学院郭老师在SCI期刊SIMULATION MODELLING PRACTICE AND THEORY(IF2.42)上成功发表
*恭喜东华大学闫老师在SCI期刊Advanced Functional Materials(IF 15.621)上成功发表
*恭喜安徽医科大学肖老师在SCI期刊BMC CELL BIOLOGY(IF 3.485)上成功发表
*恭喜四川大学华西医院谢医生在SCI期刊European Heart Journal: Acute Cardiovascular Care(IF 3.734)上成功发表

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2021年最新SCI期刊影响因子查询系统

期刊名称:
ISSN:
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Vehicular Communications 期刊详细信息

基本信息
期刊名称 Vehicular Communications
Vehicular Communications
期刊ISSN 2214-2096
期刊官方网站 http://link.springer.com/journal/10055
是否OA
出版商 Springer London
出版周期
始发年份 1995
年文章数 27
最新影响因子 8.373(2021)
中科院SCI期刊分区
大类学科 小类学科 Top 综述
工程技术4区 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS 计算机:跨学科应用4区
COMPUTER SCIENCE, SOFTWARE ENGINEERING 计算机:软件工程3区
IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGY 成像科学与照相技术4区
CiteScore
CiteScore排名 CiteScore SJR SNIP
学科 排名 百分位 3.87 0.480 1.994
Computer Science
Computer Graphics and Computer-Aided Design
10 / 70 86%
Computer Science
Human-Computer Interaction
18 / 89 80%
Computer Science
Software
69 / 360 80%
补充信息
自引率 2.10%
H-index 33
SCI收录状况 Science Citation Index Expanded
官方审稿时间
Submission to first decision 98 days
网友分享审稿时间 数据统计中,敬请期待。
PubMed Central (PML) http://www.ncbi.nlm.nih.gov/nlmcatalog?term=1359-4338%5BISSN%5D
投稿指南
期刊投稿网址 https://www.editorialmanager.com/vire/default.aspx
收稿范围
The journal, established in 1995, publishes original research in Virtual Reality, Augmented and Mixed Reality that shapes and informs the community. The multidisciplinary nature of the field means that submissions are welcomed on a wide range of topics including, but not limited to:
Original research studies of Virtual Reality, Augmented Reality, Mixed Reality and real-time visualization applications
Development and evaluation of systems, tools, techniques and software that advance the field, including:
Display technologies, including Head Mounted Displays, simulators and immersive displays
Haptic technologies, including novel devices, interaction and rendering
Interaction management, including gesture control, eye gaze, biosensors and wearables
Tracking technologies
VR/AR/MR in medicine, including training, surgical simulation, rehabilitation, and tissue/organ modelling.
Impactful and original applications and studies of VR/AR/MR’s utility in areas such as manufacturing, business, telecommunications, arts, education, design, entertainment and defence
Research demonstrating new techniques and approaches to designing, building and evaluating virtual and augmented reality systems
Original research studies assessing the social, ethical, data or legal aspects of VR/AR/MR

To complement original research articles, the journal also welcomes papers that provide state of the art reviews of specific aspects of VR/MR/AR. Such papers must be rigorous and represent a valuable resource for researcher and practitioners.

The journal’s audience includes those undertaking research in academia and industry, and developers and users of applications. Since readers may therefore be unfamiliar with all aspects of a specific topic being discussed, emphasis will be placed on clear, well-written, and accessible articles which will appeal to a multidisciplinary audience.
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